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DevLog #03: Topping Out
Topping Out: Climbing off the wall in style. How the character identifies a top out and how the player interacts with it.

Ori
Oct 27, 20242 min read


DevLog #02: Crumbling Tiles
Crumbling tiles: How adventure movies inspired crumbling tile-objects for potential expansions like ice climbing.

Ori
Oct 21, 20242 min read


DevLog #1: Failing Upwards
A combination of frustration, passion and giddiness: How the game concept came to be.

Ori
Sep 30, 20242 min read
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